Sunday, May 2, 2010

Life is a Highway

Its so true that life is a highway, but every now and again you hit a freeway where your just going along for the ride.  This is especially true when your sporting 3 kids under the age of 7!  we had a flu role through that landed my 15month old son in the hospital being checked for all sorts of stuff that turned out to be a viral infection (TG!)  it was scary and pretty much put TileMAX at "bottom of shoe" in terms of priority... I'm sure you could understand or relate.   In any case that reminded me after-the-fact that I need to have a contingency plan so TileMAX continues on should I vanish for some reason... This could take the form of a partner (such as an artist, or another coder) who could add value to the end product but also be there to handle TileMAX's future should I disappear for example.  Anyway... Its a thought I may consider further.

So.. as you guessed it, I have only progressed TileMAX a little bit.  So far the Tile Map is working perfectly (rectangular only), Sprites are working and tracking on the TileMap if selected, collision code is present but buggy... I lost track of something there so I'm re-writing it more clearly.  Working on it...

I've never professed to saying that I have a specific target date of any kind in the future for release, just that I will continually develop it.  That doesn't mean I don't get excited to get Version 1 out there though.  I've just honestly realized that I can only work as time permits... enough for now, our close friends just had a Baby and I've got to get to the hospital to give congrats...